Camp Site Hazard Chart

2D6

Decide for each day to pay $10 for staying at the Hotel, or stay at the Camp Site for Free. Roll on the Camp site Hazard Chart before starting your day in town.

0-1Hired Cutthroat
A hired assassin sneaks into your tent while you sleep ! Make a Luck 6+ test to wake up before he strikes. If successful the assassin is scared off and you gain 100 XP. If failed, you are brutally stabbed before the assassin runs off into the night. You take D6 x your Level in Wounds, ignoring Defense. If this reduces you to 0 Health, you are Killed.
2Demon Attack !
Outside the relative safety of the town border, the camp site is exposed to the elements… and to the attack from all manner of unsavory creatures ! During the night, a swarm of demonic Hellbats and Stranglers rampage through the camp, killing with wanton brutality. Make an Agility 5+ or Cunning 5+ test to escape into the night. If successful , gain 50 XP, but you must flee the town (your Town stay is over). If failed, you take 3D6 Wounds with no Defense. If KO’d, you are carried off by the demons never to be seen again ! If not KO’d;, gain 2D6x10 XP for surviving the blood soaked night !
3Robbed
You wake to find that someone has been going trough your things !Checking your valuables, you discover that they have stolen some of your Dark Stone. Lose D6 Dark Stone. If you do not have enough to lose, you lose all the Dark Stone you have plus D6x$50.
4The Fever
A Plague spreads trough the Camp like wildfire. Make a Spirit 5+ test to avoid getting sick If Successful, gain 10 XP. If failed, take D6 Wounds ignoring Defense.
5Stories of terror
Getting sleep in your tent is nearly impossible as the drunken prospectors tell tales of terror around the campfires nearby ! Many of their stories sink into your mind, leaving you shaken to the core. Make a Lore 5+ test to avoid lasting nightmares. If successful , gain 10 XP. If failed, take D6 Sanity damage ignoring Willpower.
6-11Uneventful Night
It is an uneventful evening of drunken debauchery and raucous songs around the campfire. No Effect.
12Learn some Tricks
Making friends in the camp, you learn a few new tricks to keep you alive down in the mines ! Gain +1 Health